Expedition War

kiogra

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Expedition Wars
Created By Kiogra

Yes, The fights get much bigger.​
Note: ive already posted this, but its like 30 pages back, and i needed the post title to be different :p so i hope its ok that i posted this again. if its not, delete it i guess

Updates to come:
-More balancing
-Better Terraining
-Unit Costs +/-

Game

- Yes, i know the terraining isint good at all, im fixxing it though.
- 8 Players max
- Good comp reccomended.. pretty big wars.
- 6 Races
- Lots of creeps & creep bosses
- Created on RoC world editor
- Lots of events


Basic Plot

The human kingdom, Stormwind is looking to expand there forces, and create outposts for more scouts and of an advantage in wars.
They started sending expeditions, killing evrything that tried to stop them.

Little did they know, there were things stronger then them lurking in the forests.
A expedition has ventured to a sacred forests, that contains a Magi School, Bandit Camp, Troll Village, Razormane Stronghold, and a Ogre kingdom.
These 5 forest dwellers races, must now leave there beloved home, and into the dangerous depths of the forest. There.. the races will find each other, ally or kill, you Must defeat the expedition, or the forest will be destroyed.
Although, other threats are hidden in the tree's... Threats that will demolish you're army... be ready.

How To Win/.. Lose(O_O)

Expedition: You can win by surviving for 35 minutes, there will be a timer to show you how much longer.

Forest Dwellers: To win.. you gota kill the expedition in 35 minutes... umm.. duh..

Hints

-Some good ways to make lots of money for a big army, is killing creep bosses. they can reward up to 10,000 gold, and give some pretty usefull items.
-If your invading the expedition, take out there towers first.
Even though they only do 2 damage per hit, there still a good defense.. so destroy them quick. Cause' you know.. theres like 15 of them..
-Keep up a defense! Your enemy can know when you're defense is down. All players have a shade, to scout around. and in the middle of the map theres a shop that for 50g that lets reveal part of the map.
-The forest dwellers should ally a few others, it will make invading other people much easyier.
But don't trust them to much. They may unally you when ever they want.. just be prepared.
-You can't revive you're hero! dont let it die!
-Try to keep control of the middle village, its useful because of the reveal map shop, and fountains.

Race Advantages

Humans/Expedition: Great defense, and 3 people on same team at start of game. pretty sweet.

Bandits:
-Shadowmeld.. Perfect Ambush.
Ogres:
-Blood Lust, the ogre magi can use this.. and its very usefull.
Magi University: The mage teachers have a summon skeleton spell, they can only make 2 at a time, but when you have alot of mage teachers, this is pretty epic.
Razormane: The farseers far sight is exteremly usefull for attacking, because you see when is the best time to attack.

Game Pictures

http://img247.imageshack.us/my.php?image=war32008051220371942li6.png
pic of ogres attacking razormane.

http://http://img140.imageshack.us/my.php?image=war32008053116533544hh0.png pic of the village in the center of the map, and the begginging game descritition.

Game Status: 1.2
:)


EDIT: Heres the download, http://www.epicwar.com/maps/55142/ pitch any ideas if you got any.

Im Currently Working on:
-Editting Expedition War's Terraining
-Finishing up my new game based on the Deltora Series
 
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