FootysMaXeD
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So i'm creating an ability for a hero of mine, the Hydra!
So it's ultimate ability is to divide upon death into miniature hydras for 30 seconds. In the future, i'd like to have the hero gain experience in the area where he died for a short duration, but i'm not sure how my auto-revival trigger would pick that up.
This is where i am at:
1. I created a spellbook with 3 unit abilities inside of it, one for each level of the spellbook. This was because the ability "Spawn Hydra" does not show up as an icon even if you give it one. I also cannot give the ability a cooldown no matter if i give it the cooldown in the "Spawn Hydra" ability or the Spellbook ability. I will make do with what I have for now, but I want to disable the spellbook button and I can't seem to find how to do it. Can someone show me where it is in the actions? This is what i have:
2. In the next version of my map, I want to fix this ability so that it has a cooldown, and the hero gains experience in the location of his death for a certain time (without affecting the trigger for my automated hero revival, which actives on "A hero dies"; Or somehow make an exception in that trigger).
Ty for your help!
So it's ultimate ability is to divide upon death into miniature hydras for 30 seconds. In the future, i'd like to have the hero gain experience in the area where he died for a short duration, but i'm not sure how my auto-revival trigger would pick that up.
This is where i am at:
1. I created a spellbook with 3 unit abilities inside of it, one for each level of the spellbook. This was because the ability "Spawn Hydra" does not show up as an icon even if you give it one. I also cannot give the ability a cooldown no matter if i give it the cooldown in the "Spawn Hydra" ability or the Spellbook ability. I will make do with what I have for now, but I want to disable the spellbook button and I can't seem to find how to do it. Can someone show me where it is in the actions? This is what i have:
Trigger:
- Hydra Ultimate
- Events
- Unit - A unit Learns a skill
- Conditions
- (Learned Hero Skill) Equal to The Hydra Within!
- Actions
- Events
2. In the next version of my map, I want to fix this ability so that it has a cooldown, and the hero gains experience in the location of his death for a certain time (without affecting the trigger for my automated hero revival, which actives on "A hero dies"; Or somehow make an exception in that trigger).
Ty for your help!