RoarMan
Member
- Reaction score
- 12
Basically I'm trying to make a skill that gives extra armor per item in the Hero's inventory. Problem is it's not working . The skill is based off Devotion Aura and that all works fine, but the bonus armor doesn't seem to kick in.
OH and yes, I am using EGUI.
Trigger:
- Armor Clad
- Events
- Unit - A unit Learns a skill
- Conditions
- (Learned Hero Skill) Equal to Armor Clad
- Actions
- EGUI Unit - Set the armor of (Triggering unit) to ((Real(((Level of Armor Clad for (Triggering unit)) x (Number of items carried by (Triggering unit))))) + (Get the armor of (Triggering unit)))
- Events
Trigger:
- Armor Clad Item
- Events
- Unit - A unit Acquires an item
- Unit - A unit Loses an item
- Conditions
- ((Hero manipulating item) has buff Armor Clad ) Equal to True
- Actions
- EGUI Unit - Set the armor of (Hero manipulating item) to ((Real(((Level of Armor Clad for (Hero manipulating item)) x (Number of items carried by (Hero manipulating item))))) + (Get the armor of (Triggering unit)))
- Events
OH and yes, I am using EGUI.