Miz
Administrator
- Reaction score
- 424
A Small game I'm making because I was very bored...
Every Player gets there own farm land which no other player can enter.
Objective - When you sell a crop you also get X lumber. That X lumber is actual a number of point. Who ever get the most lumber
The Chart of Plants
Name - Research? - Gold Cost - Points Earned
Book - Veggies/Fruits
Wheat - No Research - 5 gold - 1
Corn - No Research - 15 gold - 2
Tomato - No Research - 25 gold - 4
Oranges - No Research - 25 gold - 4
Fairy Fruit - Research Require - 125 gold - 13
Book - Herbs
Clove - Research Require - 500 - 35
Marigold - No Research - 45 - 6
Rosemary - No Research - 35 - 5
Fire Herbs - Research Require - 275 gold - 20
Eternal Herbs - Research Require - 350 gold - 25
Book - Other
Borage - Research Require - 150 - 15
Land Lillies - No Research - 75 - 8
Land Tails - No Research - 100 - 10
Unit Chart
Name - What it Does - Cost?
Farmer - You main unit - None
Slave - Helps you maintain the Farm - 50
Botanist - Researches new Plants - 1000
Upgrades
Weed Killer - Stops weeds from growing
Fertilizer - Makes Plants Grow Faster
Buildings
Mill - Main Building Everyone owns one where you Buy, Sell plants and seeds
Shops
Farmer Market - Anything you need to Botanist to slaves, To Rare Seeds.
Events
- Famine
- Tornado
- Drought
- Locust
- Fire
- Farming Tax (Gives you gold every min)
- Slaves Revolt
Notes
Botanist Notes
The Botanist when he is in research mode he turns into a building and shows you the research menu in 3 different books. He CAN NOT be moved intill you exit the menu of research.
Verison Notes
In later verison will most likey need more plants to grow
Suggestions are wanted
Every Player gets there own farm land which no other player can enter.
Objective - When you sell a crop you also get X lumber. That X lumber is actual a number of point. Who ever get the most lumber
The Chart of Plants
Name - Research? - Gold Cost - Points Earned
Book - Veggies/Fruits
Wheat - No Research - 5 gold - 1
Corn - No Research - 15 gold - 2
Tomato - No Research - 25 gold - 4
Oranges - No Research - 25 gold - 4
Fairy Fruit - Research Require - 125 gold - 13
Book - Herbs
Clove - Research Require - 500 - 35
Marigold - No Research - 45 - 6
Rosemary - No Research - 35 - 5
Fire Herbs - Research Require - 275 gold - 20
Eternal Herbs - Research Require - 350 gold - 25
Book - Other
Borage - Research Require - 150 - 15
Land Lillies - No Research - 75 - 8
Land Tails - No Research - 100 - 10
Unit Chart
Name - What it Does - Cost?
Farmer - You main unit - None
Slave - Helps you maintain the Farm - 50
Botanist - Researches new Plants - 1000
Upgrades
Weed Killer - Stops weeds from growing
Fertilizer - Makes Plants Grow Faster
Buildings
Mill - Main Building Everyone owns one where you Buy, Sell plants and seeds
Shops
Farmer Market - Anything you need to Botanist to slaves, To Rare Seeds.
Events
- Famine
- Tornado
- Drought
- Locust
- Fire
- Farming Tax (Gives you gold every min)
- Slaves Revolt
Notes
Botanist Notes
The Botanist when he is in research mode he turns into a building and shows you the research menu in 3 different books. He CAN NOT be moved intill you exit the menu of research.
Verison Notes
In later verison will most likey need more plants to grow
Suggestions are wanted