jpres
New Member
- Reaction score
- 15
Code:
Floating Text - Create floating text that reads Tile One at (Center of Tile1 <gen>) with Z offset 0.00, using font size 10.00, color (80.00%, 100.00%, 40.00%), and 0.00% transparency
Floating Text - Create floating text that reads Tile One at (Center of Tile1 <gen>) with Z offset 0.00, using font size 10.00, color (80.00%, 100.00%, 40.00%), and 0.00% transparency
Floating Text - Show (Last created floating text) for (All players)
jpres said:Check attachment. Do you have any ideas on how to do this?
P.S. Love your avatar.
Wouldn't that just end up meaning invisible floating text?Andrewgosu said:The attachtment says the colour transparency, when set to 100%, is completely invisible, not the floating text itself.
smith_s9 said:Ummm... the first 3 values are reals, not percents and they are the RGB values, not the color's transparency. And I think that the transparency applies for the text itself.