Trigger:
- fly citadel
- Events
- Unit - A unit Is attacked
- Conditions
- ((Attacked unit) is A structure) Equal to True
- And - All (Conditions) are true
- Conditions
- (Attacked unit) Equal to stronghold[(Point-value of stronghold1)]
- Conditions
- Actions
- Animation - Change stronghold[(Point-value of stronghold1)] flying height to Default building facing at 40.00
- Events
What i must trigger to work? Any help +rep.