Frenzy + dmg overtime trigger

Vertify

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Could someone show me how they would do this. And i'm kinda nooby at it, so if u could show like,
GN:
Frenzy:
dmg overtime: etc, w/e something like that :)
 

Nherwyziant

Be better than you were yesterday :D
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What?

What's GN?

What are you talking about the frenzy?

dmg overtime: etc, w/e something like that ????

Be more specific.
 

Vertify

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Kkk
i meant like how u would go around doing it
GN = Game Name
then it goes down to a folder, then u make and action or condition w/e
For example, the starting trigger 'Melee Initialization'

Frenzy as the 'unit' move, increasing atk speed and movespeed, but with that, i want that unit to tak dmg over time when activated till it's duration finishes

- Or better yet, if you could make the frenzy ability become a 'Leave on' and Leave/Turn off', so if that unit wishes to keep the frenzy effect, it will constantly take damage over time .
 

Nherwyziant

Be better than you were yesterday :D
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The increasing atk and ms will be everytime or everytime the unit moves?
 

HellCraft

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I think he meant that he wants a spell similar to unholy frenzy, and a toggle-able form of it.

@Vertify
There is already a spell called Unholy Frenzy which does the same effect as you described, it increases your attack speed and deals damage to you per second.
 

Vertify

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:banghead: Didn't realize :)

Though how would you be able to toggle the effect on, an off?
 
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