Atticus
New Member
- Reaction score
- 2
Will Fullscreen Inventory work with campaigns??
Lol Oh, alright. You're making fun of me or something. Okies
Go to Center City
Events
Unit - A unit enters To Center City <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set LeftFromMap = 1
Game Cache - Clear all labels of Units in CommonCache
Game Cache - Store (Entering unit) as Hero of Units in CommonCache
Game Cache - Store (Life of (Entering unit)) as HeroLife of Units in CommonCache
Game Cache - Store (Mana of (Entering unit)) as HeroMana of Units in CommonCache
Game Cache - Store LeftFromMap as LeftFromMap of Variables in CommonCache
Game Cache - Store Map2NewGame as Map2NewGame of Variables in CommonCache
Game Cache - Save CommonCache
Unit - Remove (Entering unit) from the game
Trigger - Turn off Starting Camera <gen>
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Map2NewGame Equal to True
Then - Actions
Game - Save game as World Map1.w3z and change level to Maps\TLS\Center City.w3x (Skip scores)
Else - Actions
Game - Save game as World Map1.w3z and load Maps\TLS\Center City.w3z (Skip scores)