Gather(Acolyte Ability) on Peasants

wugiboy

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I've been trying to recreate Age of Empires-styled farming on Warcraft 3, and I've used the Acolyte/Haunted Goldmine as a template, so I gave the Gather(Acolyte) ability to the peasant but it doesn't seem to work on non-undead units even when I edited the ability itself. Is there a way to make this work on another race?
 

Molehole

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What about basing the unit on Acolyte and then change the model and sounds (and possibly race if thats really needed?) to peasant? Would that work.
 

Amn

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i would use trees with different model to simulate rock or meat, so workers can gather and return resources properly

to solve your problem probably the goldmines need the undead classification
also check the Gather(acolyte) ability, set its Targets Allowed to Air,Ground and uncheck Undead.
It may be hardcoded.
 
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