I'm new at the forum, so, I'm sorry if I post some hero or spell that already exist.
I would like you to say if something is wrong with my heroes or spells, if something could be changed or replaced.:thup:
keep in mind that this is an AOS map based on fun, not, and all heroes have at least 3 active spells.
I'll show my heroes one by one, so you can comment them individually.
(innate starts with the hero, they can't be leveled up)
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Mallorion - pit lord
strength base
(innate spell) - The pit: creates an unpassable wall of rocks around Mallorion locking all units inside this pit during 3 seconds.
(normal) - hell path: active to damage nerby enemies dealing greater damage every second at cost of your own life.
(normal) - vengeful stom: slam the ground dealing damage and stunning nerby enemies, 5 seconds after each stomp a new one is passively cast, repeting this process unitl 4 stomps.
(normal) - vigor: increase Mallorion's hit point regeneration, also, everytime he's attacked a lesser skeleton warrior is spawned for some seconds, this skeletons can't be controled. this spell can't spawn more then one skeleton every 4 seconds.
(normal) - splash damage: cause Mallorions attacks to damage nerby enemies.
(ultimade) - revival of fury: If mallorion is killed, hr's instaltly revived dealing damage do all nerby enemies [requires free mana to use][greaty cooldown]
MY ENgLISH ISN'T SO GOOD, SORRY, I'M NOT AMERICAN, I'm just pre-intermediate at my english course
I would like you to say if something is wrong with my heroes or spells, if something could be changed or replaced.:thup:
keep in mind that this is an AOS map based on fun, not, and all heroes have at least 3 active spells.
I'll show my heroes one by one, so you can comment them individually.
(innate starts with the hero, they can't be leveled up)
---------------/
Mallorion - pit lord
strength base
(innate spell) - The pit: creates an unpassable wall of rocks around Mallorion locking all units inside this pit during 3 seconds.
(normal) - hell path: active to damage nerby enemies dealing greater damage every second at cost of your own life.
(normal) - vengeful stom: slam the ground dealing damage and stunning nerby enemies, 5 seconds after each stomp a new one is passively cast, repeting this process unitl 4 stomps.
(normal) - vigor: increase Mallorion's hit point regeneration, also, everytime he's attacked a lesser skeleton warrior is spawned for some seconds, this skeletons can't be controled. this spell can't spawn more then one skeleton every 4 seconds.
(normal) - splash damage: cause Mallorions attacks to damage nerby enemies.
(ultimade) - revival of fury: If mallorion is killed, hr's instaltly revived dealing damage do all nerby enemies [requires free mana to use][greaty cooldown]
MY ENgLISH ISN'T SO GOOD, SORRY, I'M NOT AMERICAN, I'm just pre-intermediate at my english course