Hey Im trying to make a spell that deals random ammount of damage but also heals the target for a random number, Ive got the damage part down, but I cant seem to find anything similar with "healing" just put units hp to a specific number or %
here is my trigger as it is now:
here is my trigger as it is now:
Code:
Heads or Tails
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Heads or Tails
((Target unit of ability being cast) is A Hero) Equal to True
Actions
Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (Random real number between 200.00 and 500.00) damage of attack type Chaos and damage type Normal