F
Fishyx
Guest
Hi,
I neeed help with 3DS Max 9 and the Warcraft III models!
I can develop 3D models of anything perfectly find with animation
Please help! Much thanks in advance.
The problem:
1) I can't find the location of where the Warcraft III models, pics, icons are located.
2) How do I load the models into 3DS Max 9, so I could modify the unit? (modify animation, add special effect, remove parts, etc.)
3) If I created a model in 3DS how could I convert it into Warcraft III format? The programs I found only worked for cheap software like Gmax, Milkshake, or 3DS 4 and 5.
Other misc. complications:
1) Is there a way to have the camera follow a particular unit around? (nonstop and won't lag the game) If so how?
2) How am I supposed to form the terrain with only 8 tilesets? (or 10.. i forgot) Is there a way to use ALL the tilesets at once?
3) I need a way to have each player (on the same team) with shared building control but NOT shared unit control. (I want Player 1 to be able to use Player 2's barracks and have Player 1's units trained at Player'2 barracks. Same goes for Player 2. Yet I don't want Player 1 and 2 to be able to control each other's units.)
Questions:
1) Would adding custom unit models from 3DS Max lag the game if overused?
-Fishyx
I neeed help with 3DS Max 9 and the Warcraft III models!
I can develop 3D models of anything perfectly find with animation
Please help! Much thanks in advance.
The problem:
1) I can't find the location of where the Warcraft III models, pics, icons are located.
2) How do I load the models into 3DS Max 9, so I could modify the unit? (modify animation, add special effect, remove parts, etc.)
3) If I created a model in 3DS how could I convert it into Warcraft III format? The programs I found only worked for cheap software like Gmax, Milkshake, or 3DS 4 and 5.
Other misc. complications:
1) Is there a way to have the camera follow a particular unit around? (nonstop and won't lag the game) If so how?
2) How am I supposed to form the terrain with only 8 tilesets? (or 10.. i forgot) Is there a way to use ALL the tilesets at once?
3) I need a way to have each player (on the same team) with shared building control but NOT shared unit control. (I want Player 1 to be able to use Player 2's barracks and have Player 1's units trained at Player'2 barracks. Same goes for Player 2. Yet I don't want Player 1 and 2 to be able to control each other's units.)
Questions:
1) Would adding custom unit models from 3DS Max lag the game if overused?
-Fishyx