Basically, what I need to do is create a unit on any possible blighted area currently in the game. It should look something like this:
Set TempPoint = (Random Point on Blighted Area)
Create Unit at TempPoint
But I'm not sure how to get that effect?
Any help is much appreciated, thanks.
Set TempPoint = (Random Point on Blighted Area)
Create Unit at TempPoint
But I'm not sure how to get that effect?
Any help is much appreciated, thanks.