Help Destroying Specialfx

darth_ilidan

New Member
Reaction score
0
i made this trigger
Pick every unit in x area
create special effect atached to the origin of picked unit
set IceBlockFX to Last created Special effect
wait 5 seconds
Destroy IceBlockFX

Why isnt it working???
 

Andrewgosu

The Silent Pandaren Helper
Reaction score
716
You cannot use wait actions in unit group loops.

Try setting the special effects into an array and destroying them later using a "For each integer" loop.
 

Igor_Z

You can change this now in User CP.
Reaction score
61
I think it should been working... What do u got for events? Can u show your trigger in tags? The # symbol use it...
 
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