l-hate_you
New Member
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Well I need help inporting a model and it isn't so much importing it into the World Editor as much as exporting it from Mago's model editor. I made this model (its like an altered Altar of Kings) in Mago's and merged a few different models in it, thereby importing extra textures into the model and I don't think i have them all organized because when I tried importing the model and the textures I thought it needed, it didn't show up in the WE. I think its a little messy... first of all there are two "sword1" textures and if i remove one, the wings become black and if i remove the other, they become checkered. Also, the fact that it is sword1.blp and not textures\sword1.blp is also concerning since this means I have to import it with the model instead of just letting warcraft take it from its own texture archive. Anyways, I really need help getting this mess from mago's to the WE. Heres the .mdl right from Mago's...
Here
Edit: Do a "Save Target As"
P.S. yes, i converted it to a .mdx before importing it, sword1.blp, and ShockwaveWater1.blp in the WE
Your help is greatly appreciated
Here
Edit: Do a "Save Target As"
P.S. yes, i converted it to a .mdx before importing it, sword1.blp, and ShockwaveWater1.blp in the WE
Your help is greatly appreciated