Help me :p I dont have events like you all have

najrasaam

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Ok,

I have a problem. Some people use events like when a hero gains a level.
And also some conditions like. Gained level of hero is equal to 20.

But I dont have these events or conditions. I only have some basic unit events. How do i get these other events?

I'm sorry, I used this editor a long time ago and cant remember shit of it :p XD.

tnx in advance



these are all my triggers :(
 

Nyrano

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You can modify every seperate event.

So for example "Specific unit event" you may trigger it as <Your preplaced Unit> gains a level.

Just mess around with it and you will come along just fine.
 

najrasaam

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You can modify every seperate event.

So for example "Specific unit event" you may trigger it as <Your preplaced Unit> gains a level.

Just mess around with it and you will come along just fine.

Tnx.... but then there is not an event like: a hero gains a level?
 

Nyrano

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When you select "a unit" for gaining a level, you can just simply click on any hero on the battlefield.

A unit can be both heroes and regular units.
 

najrasaam

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When you select "a unit" for gaining a level, you can just simply click on any hero on the battlefield.

A unit can be both heroes and regular units.


Ok tnx... I have 1 more question:

I have a variable (integer) set to 0 at start.
When something happens it changes to 1.

I want an event like: variable becomes larger then 1.
But i only have when real variable...
and integers are not real variables...

wtf should i do now.
 

Endless_Trev

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Off the top of my head, go into the real event and when choosing the real to use, choose convert integer to real, then select your integer.
 

HydraRancher

Truth begins in lies
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Ok tnx... I have 1 more question:

I have a variable (integer) set to 0 at start.
When something happens it changes to 1.

I want an event like: variable becomes larger then 1.
But i only have when real variable...
and integers are not real variables...

wtf should i do now.

Integer Comparison?
 

Seprest

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In each trigger that can potentially increase the integer do an action to check if the integer < 1, then use the event to run the trigger(add to the trigger queue) that you want to use when the integer gets bigger than 1
 
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