Ok, I am sure that this question was asked before, coz I've seen it here somewhere but well...
How do you make it so that once a hero is trained/summoned/sold/built/whatever, the building cannot continue training n stuff anymore, like in the normal melee maps?
And yes I've used the search option, and read through a post somewhere which had something like
Unit - An unit sold an unit
Condition
Unit equal to hero
Action
All unit = hero unbuildable to pick player
or something like that...
But somehow when I tried it, it doesn't work... I just have no idea why not and if there is any other way to do it...?
How do you make it so that once a hero is trained/summoned/sold/built/whatever, the building cannot continue training n stuff anymore, like in the normal melee maps?
And yes I've used the search option, and read through a post somewhere which had something like
Unit - An unit sold an unit
Condition
Unit equal to hero
Action
All unit = hero unbuildable to pick player
or something like that...
But somehow when I tried it, it doesn't work... I just have no idea why not and if there is any other way to do it...?