Help Plss about triggers

ss501maku

New Member
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how to create triggers... when players builders, build 1footman and that footman's in every event are can spawn 30 footman in players region

this triggers are like Blood tournament game. pls pls
 

X-maul

AKA: Demtrod
Reaction score
201
how to create triggers... when players builders, build 1footman and that footman's in every event are can spawn 30 footman in players region

this triggers are like Blood tournament game. pls pls

Dont know if I understod you right - but you mean that if a player builds 1 footman, there will spawn 30 footman's for him? if thats so here is a trigger:
Code:
Footman
    Events
        Unit - A unit Finishes training a unit
    Conditions
        (Unit-type of (Trained unit)) Equal to Footman
    Actions
        Unit - Remove (Trained unit) from the game
        Set TempPoint = (Center of Region 000 <gen>)
        Unit - Create 30 Footman for (Owner of (Triggering unit)) at TempPoint facing 270.00 degrees
        Custom script:   call RemoveLocation(udg_TempPoint)
It will remove the recenly trained unit from the game, and create 30 new footman at the center of your region.
 

ss501maku

New Member
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0
i mean this

59436_148888238477889_100000701402753_297929_5669645_n.jpg
 

white_mouse

New Member
Reaction score
1
i mean this

59436_148888238477889_100000701402753_297929_5669645_n.jpg
Trigger:
  • Footman
    • Events
      • Unit - A unit Finishes training a unit
    • Conditions
      • (Unit-type of (Trained unit)) Equal to Footman
    • Actions
      • Unit - Remove (Trained unit) from the game
      • Trigger - Turn off (This trigger)
      • Trigger - Turn on Footman 2 &lt;gen&gt;

Trigger:
  • Footman 2
    • Events
      • Time - Every 180 seconds of game time
    • Conditions
    • Actions
      • Set TempPoint = (Center of Region 000 &lt;gen&gt;)
      • Set TempPoint2 = (Center of Region 001 &lt;gen&gt;)
      • Unit - Create 1 Footman for (Owner of (Triggering unit)) at TempPoint facing 270.00 degrees
      • Unit - Create 30 Footman for (Owner of (Triggering unit)) at TempPoint2 facing 270.00 degrees
      • Custom script: call RemoveLocation(udg_TempPoint)
      • Custom script: call RemoveLocation(udg_TempPoint2)
 
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