Help with my -roll command

D

Decapitat0r

Guest
Yes i have searched, the only thing i could find is
http://www.thehelper.net/forums/showthread.php?t=96979&highlight=Roll

Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing -roll as An exact match
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + ( has rolled a + (String((Random integer number between 1 and 10)))))
wich doesnt work for me, atm i got:

function Trig_Roll_Copy_Actions takes nothing returns nothing
call DisplayTimedTextToForce( GetPlayersAll(), 3.00, "TRIGSTR_499" )
endfunction

//===========================================================================
function InitTrig_Roll_Copy takes nothing returns nothing
set gg_trg_Roll_Copy = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(0), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(1), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(2), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(3), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(4), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(5), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(6), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(7), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(8), "-roll", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Roll_Copy, Player(9), "-roll", true )
call TriggerAddAction( gg_trg_Roll_Copy, function Trig_Roll_Copy_Actions )
endfunction

RollCommand.jpg

(the last line, the action one, reads:

Display to all players for 3.00 seconds the text: ((Name of (Triggering player)) + ( has rolled a + (String((Random integer number between 1 and 10)))))

perhaps if i ask realy realy niceley could someone make me a map with this trigger in it *winks* :D?
 

KILLJAW

New Member
Reaction score
0
Try using player 1 red instead of triggering player. It's simple but it might fix it.
 

WilliamPa

Active Member
Reaction score
51
Why do you use JASS? and why cannot u make GUI trigger on ur own :p.
I would help but i am not home atm so cannot...
 

1337Elite

New Member
Reaction score
14
What's not working?

I made a simple map for you that shows how it's made. Rolls a number between 1 to 100.

Here's the trigger:
Code:
Roll
    Events
        Player - Player 1 (Red) types a chat message containing -roll as An exact match
        Player - Player 2 (Blue) types a chat message containing -roll as An exact match
        Player - Player 3 (Teal) types a chat message containing -roll as An exact match
        Player - Player 4 (Purple) types a chat message containing -roll as An exact match
        Player - Player 5 (Yellow) types a chat message containing -roll as An exact match
        Player - Player 6 (Orange) types a chat message containing -roll as An exact match
        Player - Player 7 (Green) types a chat message containing -roll as An exact match
        Player - Player 8 (Pink) types a chat message containing -roll as An exact match
    Conditions
    Actions
        Game - Display to (All players) the text: (((Name of (Triggering player)) +  rolled: ) + (String((Random integer number between 1 and 100))))
 

Attachments

  • roll.w3m
    15.8 KB · Views: 106

Psiblade94122

In need of sleep
Reaction score
138
where did this coem from? call DisplayTimedTextToForce( GetPlayersAll(), 3.00, "TRIGSTR_499" )
 
D

Decapitat0r

Guest
I figured out trigers were actualy in the Warcraft map thingy like 1 week ago, dont do so harsh on me lol :p and i am sorry but i dont know where it comes from, all i did was convert to a custom text and cntrl+copy

edit: thanks 1337elite (for the map), i did something wrong with the game part (cntrl+copy'ed it as a text, not as a string) my bad:p also know how that works now, you wil be in meh credits for the map!
 
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