Hero has no vision when revived

dashival

New Member
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11
I have triggers that will revive a hero when he dies, but when he is revived, he has no vision. The camera updates to the same position the hero is revived at, and the icon in the topleft is 'active', so I know the hero is reviving. The hero has 800 sight range, and there are no visibility modifiers where the hero is being revived. Why would he not have a sight radius?
 

dashival

New Member
Reaction score
11
The map is locked to daytime, and he has 800 in both day and night anyway.
Code:
InitMaze Revive
    Events
        Unit - A unit Dies
    Conditions
        (Mazing Area <gen> contains (Dying unit)) Equal to True
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Number of units in (Units in Mazing Area <gen> matching ((((Matching unit) is A Hero) Equal to True) and (((Matching unit) is alive) Equal to True)))) Equal to 0
            Then - Actions
                For each (Integer A) from 1 to 8, do (Actions)
                    Loop - Actions
                        Set L = (Random point in Maze Start <gen>)
                        Hero - Instantly revive PlayerUnit[(Integer A)] at L, Show revival graphics
                        Custom script:   call RemoveLocation(udg_L)
            Else - Actions
 
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