Hero Ideas For ORPG?

jhnam95

Active Member
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12
what would b hard to make?
the skin or the abilities?
If it's the abilities, i can help you
If it's the skin, i can't do nothing unless i get help...
 

jhnam95

Active Member
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12
You asked for my help so...

I'll start w/ the dragon.

Dragon

Flite: Flies up high (needs trigger) and then swoops down (trigger again) and grab the unit. If you want, you can make it so that you can move w/ it. (Like in dota, pudge's ult.)

WingStryke: Charges at an area (nice and simple).

Cry of the Dragon (ULT): On death, boosts all attributes by (1-5) amount. Gives actra speed, dmg, etc. on nearby units and the opposite on enemies. Also, summons a few dragons. (This spell will be passive until death. Kinda like Reincarnation)

Archmage

Freeze time: Slows down enemies and speeds up allies. This is targeting an enemy. (Preferably a hero) and slows that unit down even more and speeds you up more.

Ice Age: (Base on Stampede) Like a sea of ice. I can't think of a good projectile. (or i'm too lazy to.)

Cleric

Immunity: Aura that gives armor bonus (and if possible, spell immunity)

Sacrifice: Sacrifices his/her own life and gives that much (or more) to a selected area (one unit seems kind of a waste)

Conversion: Drains injuries (by that i mean buffs. base it on the undead destroyer's thing) from allies and gives mana and health to the cleric

Redemption: (Base it off the avatar of vengeance thing) Any dead nearby units are revived into a X unit (this is y it's not revive)
 

jhnam95

Active Member
Reaction score
12
i'm still fairly young
ppl around my age still hab an active imagination
whether they admit it or not
;)

I could help give you ideas and stuff.
I don't have time to make my own map but sometimes spare minutes here and there.
I hab hw and chores and etc.

Like i said, i'm young.

Just give me the hero name and wut u basically want it to be
I'll give you suggestions for the spells, and to make it easier for you, the basics to make that spell.


Just one thing tho, let me b one of the first to play the games (or test w/e works)
 
A

acuben

Guest
well i dunno if you still need hero ideas, but here it goes :p

How about some elemental focused, hybrid type mage?

For. e.g. If it's Ice type hero. This hero would have something like Healing Drop, Frost Armor(for buff), Ice Bolt, Blizzard, Ice elemental summon, Cold touch(slow debuff)

and Some kinda support hero, effect hero, and a blacksmith hero that can craft items? :p

By Support heroes, I meant buffers. Frost Armor, Haste(Bloodlust), shield (innerfire), regen(im sure there are many skill you can use for this one), Powerup (roar or something), devotion aura, etc.

And Effect hero...
Invisibility, Banish (you probably can increse the effect of banish under the game constants), Image replication (item version), Silence, Magic Immunity

and Blacksmith hero that makes better items on higher levels :p

and I was also thinking of Melee + range Hybrid.
By using morph ability, you can have one hero fighting in either melee or ranged, depending on the situation.
 

sjakie

Cookie Be Awesome!
Reaction score
127
Perhaps a hero that is specialized in fighting, and less in spells.
Like a hero that can channel mana into his feet to increase run speed, into his hands to increase attack speed, or into his chest to create an increased armor made of mana (mana shield, hint, hint) , but has no spells.

The only thing he can do it channel mana into various bodyparts for various effects, exept for his ulti. His ulti should be a spell that is good for combat heroes, like some kind of mana explosion warstomp, or some kind of mana beam shockwave.

I know it sounds a little.....odd, but at least its original, right? :D
 

Cornface

Avoid, if at all possible.
Reaction score
112
A strength hero. The warrior priest.
Abilities: Purge the inpure, Crush the weak, Divine Protection, Zealotry faith.
Purge the impure: Deals bonus damage on the evil beings (undead, demons and such, whatever evils you have in your map)
Crush the weak: Sends a crushing blow upon an enemy. If the enemy has under an amount of hp, it will deal high extra damage.
Divine Protection: When activated, the target will recieve a great amount of extra armor.
Zealotry Faith: When the warrior priest dies, it will stand up and fight with avenging wrath one last time. He become invurnable for an amount of seconds. when the time ends, he dies.


History: The warrior priest lives in the great monastery high in empty harsh places, such as mountains or in deep forests. Their Zealotry faith in their great gods is their highest priority. Nothing can stop them, and they obey their gods whatever they want them to do. They and their god hates the weak. It said that they can sense weakness in a foes soul. Warrior priests are ferious fighters and those who doesnt follow their belivies are wrong people. The warrior priests have strict rules, such as it's forbidden to love someone, then you are no true warrior, and you will die. If you wish to join these zealotry warriors, you have to past the so called month test. You have to travel to the greatest mountain in the world. You have to reach the top which is almost impossible. Then on the way down, you have to slay a great mountain bear, the most dangerous animal in the known world. Then you have to carry his pelt back to the monasteries.


This is an old hero of mine I never completed, use it if you'd like.
 

jhnam95

Active Member
Reaction score
12
A strength hero. The warrior priest.
Abilities: Purge the inpure, Crush the weak, Divine Protection, Zealotry faith.
Purge the impure: Deals bonus damage on the evil beings (undead, demons and such, whatever evils you have in your map)
Crush the weak: Sends a crushing blow upon an enemy. If the enemy has under an amount of hp, it will deal high extra damage.
Divine Protection: When activated, the target will recieve a great amount of extra armor.
Zealotry Faith: When the warrior priest dies, it will stand up and fight with avenging wrath one last time. He become invurnable for an amount of seconds. when the time ends, he dies.
QUOTE]

How about just calling the spells like this:
Purge, Crush, Faith

And wut happened to the divine protection?
 

ArmedCitizen

Kisses Cats
Reaction score
198
Why not go for the strange and unused?

Name: Forsaken Marshmallow
Main Attribute: Strength
Spells: Absorb - For X seconds all physical damage done to the Forsaken Marshmallow is absorbed into his fluffy goodness and the attacker is stunned for X seconds.

Melt - The Forsaken Marshmallow is left out in the sun. The effect of which makes everyone who walks through him slow down from his gooey puddle body for X seconds.

Shrink - The Forsaken Marshmallow was left in an opened back. He is now hard and small which makes him hard to hit. He has increased armor and health for X seconds.

Roll - The Forsaken Marshmallow rules over his enemies in a mass of sticky fluffy sugar. Everyone in his way is sucked up with him and is damaged in the process.

Not the best abilities but at least it isn't just another average hero, and I think they would be easy to make. :)
 
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