hero line,creep shop help

HxCwizard

New Member
Reaction score
1
hey just thought Id make a hero line wars based off of line tower wars
like instead of 2 lanes, each player has thier own
but problem:
whats the trigger for buying a creep and have it spawn in say "spawn1" region
and walk in direction of "end" region
 

canons200

New Member
Reaction score
50
sry, i never play line tower before, base on your description. i will just tell you briedly.

for buying a castle unit, make event a unit is finish training,
condition unit type (your unit),
action, move trained unit to next player region (make a region / point for other player)
order trained unit to move to enemy place
 

HxCwizard

New Member
Reaction score
1
Okay keep in mind Im making a creep shop
to buy creeps that will spawn and run down a lane to the other end
I dont want to have to make a trigger for 200 units.
 

canons200

New Member
Reaction score
50
then treat it as item, create item icon for the creep, once item is sold, create a unit at enemy region
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Hmmm you can try this
Trigger:
  • Buying and Attacking
    • Events
      • Unit - A unit Sells a unit
    • Conditions
      • (Sold unit) Equal to XXX
    • Actions
      • Unit - Create 1 XXX for (Owner of (Buying unit)) at (Center of Spawn Region <gen>) facing Default building facing degrees
      • Unit - Order XXX to Attack-Move To (Center of Attack Region <gen>)

I dont know if it will work but thats basically what you need to do.
Change XXX to the sold units name
And the 2 regions to which ever you need them to move too.
 

HydraRancher

Truth begins in lies
Reaction score
197
Extract from MY TLTW

Its a 2v2v2v2v2

Trigger:
  • Tele
    • Events
      • Unit - A unit enters Units spawn <gen>
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Or - Any (Conditions) are true
            • Conditions
              • (Owner of (Triggering unit)) Equal to Player 1 (Red)
              • (Owner of (Triggering unit)) Equal to Player 2 (Blue)
        • Then - Actions
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Set Temp_Pointy = (Center of spawn 1 Copy <gen>)
              • Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at Temp_Pointy facing Default building facing degrees
              • Custom script: call RemoveLocation (udg_Temp_Pointy)
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Or - Any (Conditions) are true
            • Conditions
              • (Owner of (Triggering unit)) Equal to Player 3 (Teal)
              • (Owner of (Triggering unit)) Equal to Player 4 (Purple)
        • Then - Actions
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Set Temp_Pointy = (Center of spawn 1 Copy 2 <gen>)
              • Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at Temp_Pointy facing Default building facing degrees
              • Custom script: call RemoveLocation (udg_Temp_Pointy)
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Or - Any (Conditions) are true
            • Conditions
              • (Owner of (Triggering unit)) Equal to Player 5 (Yellow)
              • (Owner of (Triggering unit)) Equal to Player 6 (Orange)
        • Then - Actions
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Set Temp_Pointy = (Center of spawn 1 Copy 3 <gen>)
              • Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at Temp_Pointy facing Default building facing degrees
              • Custom script: call RemoveLocation (udg_Temp_Pointy)
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Or - Any (Conditions) are true
            • Conditions
              • (Owner of (Triggering unit)) Equal to Player 7 (Green)
              • (Owner of (Triggering unit)) Equal to Player 8 (Pink)
        • Then - Actions
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Set Temp_Pointy = (Center of spawn 1 Copy 4 <gen>)
              • Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at Temp_Pointy facing Default building facing degrees
              • Custom script: call RemoveLocation (udg_Temp_Pointy)
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • Or - Any (Conditions) are true
            • Conditions
              • (Owner of (Triggering unit)) Equal to Player 9 (Gray)
              • (Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
        • Then - Actions
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Set Temp_Pointy = (Center of spawn 1 <gen>)
              • Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at Temp_Pointy facing Default building facing degrees
              • Custom script: call RemoveLocation (udg_Temp_Pointy)
        • Else - Actions
      • Unit - Remove (Triggering unit) from the game



Note: I made this couple of years ago (still making it! ;)) So the variable names may be abit...Wierd.








The Map Layout:
Code:
Spawn 1        Spawn 2           Spawn 3            Spawn 4          Spawn 5

Player 1         Player 3            Player 5             Player 7            Player 9
Player 2         Player 4            Player 6             Player 8            Player 10


End 1            End 2                  End 3               End 4              End 5
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top