ts - A unit enters [u]region[/u]
Conditions - Put this if you want : Entering Unit is equal to a [b]unit of your choice[/b]
Actions - Apply Camera Object 001 (your camera set to 600 view distance) over 1 second
- Lock camera to entering unit using the units default facing angle
Camera
Events
Unit - Generic unit enters <region>
Conditions
~
Actions
Camera - Set (Owner of (Triggering Unit))'s camera Height Offset to 600.00 over 1.00 seconds
Camera - Lock camera target for (Owner of (Triggering Unit)) to (Triggering unit), offset by (600.00, 0.00) using Default rotation
note that u should use triggering unit instead of entering unit!
TurnonCam
Events
Unit - Generic unit enters <region>
Conditions
~
Actions
Set Boolean[Player number of (Triggering Player)] equal to True
Trigger - Turn on (Camera)
Events
Time - Every 0.1 seconds of game-time
Conditions
Actions
For Integer A from 1-12 do:
If Boolean[Integer A] equal to true
then
Camera - Lock camera target for (Owner of (Triggering Unit)) to (Triggering unit), offset by (600.00, 0.00) using Default rotation
Camera - Set (Owner of (Triggering Unit))'s camera Height Offset to 600.00 over 1.00 seconds
else