addeownage
New Member
- Reaction score
- 3
The trigger basicly respawns a "picker" everytime someone dies. And it works, as long as 2 ppl dont die at once. But this happens ALOT. So i need to make this trigger multi-unit compatible, please help :/
Oh, and here's the trigger:
thanks !
Oh, and here's the trigger:
Trigger:
- JewDeath
- Events
- Unit - A unit Dies
- Conditions
- Or - Any (Conditions) are true
- Conditions
- (Unit-type of (Dying unit)) Equal to |c00700708Fat Jew [T1]|r
- (Unit-type of (Dying unit)) Equal to |c00700708Panic Jew [T1]|r
- (Unit-type of (Dying unit)) Equal to |c00700708Sneaky Jew [T1]|r
- (Unit-type of (Dying unit)) Equal to |c00700708Toxic Jew [T1]|r
- (Unit-type of (Dying unit)) Equal to |c00700708Bird Jew [T1]|r
- Conditions
- Or - Any (Conditions) are true
- Actions
- Sound - Play ISPITHIGH <gen> at 100.00% volume, located at (Position of (Triggering unit)) with Z offset 0.00
- Player Group - Pick every player in Nazis and do (Player - Add 1 to (Picked player) Current lumber)
- Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player))) for 15.00 seconds the text: |c001607daYour pick...
- Leaderboard - Change the value for Player 11 (Dark Green) in (Last created leaderboard) to ((Player 6 (Orange) Units Killed) + ((Player 7 (Green) Units Killed) + ((Player 8 (Pink) Units Killed) + ((Player 9 (Gray) Units Killed) + (Player 10 (Light Blue) Units Killed)))))
- Wait 15.00 seconds
- Unit - Create 1 Shade for (Owner of (Triggering unit)) at (Center of JewPick <gen>) facing Default building facing degrees
- Game - Display to (All players matching ((Owner of (Triggering unit)) Equal to (Matching player))) for 10.00 seconds the text: |c001607daYour pick...
- Camera - Pan camera for (Owner of (Triggering unit)) to (Center of JewPick <gen>) over 0.00 seconds
- Events
thanks !