Solu9
You can change this now in User CP.
- Reaction score
- 216
How do I detect when a certain timer in a timer array expires?
As of right now all I can think of is to make an expiring trigger for every player in the game.
Example:
Gold Player 1
Events - Timer_A [1] expires
Conditions -
Actions -
Set gold of PlayerGroup_Gold [1] to 400
It would be so much easier if I could just set the event to something like "Events - Timer_A [any number] expires".
As of right now all I can think of is to make an expiring trigger for every player in the game.
Example:
Gold Player 1
Events - Timer_A [1] expires
Conditions -
Actions -
Set gold of PlayerGroup_Gold [1] to 400
It would be so much easier if I could just set the event to something like "Events - Timer_A [any number] expires".