Go to the object editor, go to your unit.
Fields like Stats - Gold Bounty Awarded, Gold Bounty Number of Dice, Gold Bounty Sides of Die. Set those fields to set the bounty.
Formula is:
Min Bounty: Bounty Awarded+Number of Dice
Max Bounty: Bounty Awarded+(Number of Dice*Sides of Die)
The text comes automatically.
Do this.Make a trigger like this:
Trigger:
- Initialization
- Events
- Map initialization
- Conditions
- Actions
- Player - Turn Gives bounty On for Player 12 (Brown)
This trigger makes it so when you kill a unit owned by Player 12 (Brown) you will recieve the bounty that you entered in the object editor. You can turn the bounty on for all the players or any specific player you would like.
Change "farm to your unitWell, that was easy
But here is harder(for me) question
how to make when you build something(like inn, tavern, income build etc.)
i want to say the build every second +25 or what i want
So, how can i do it?