I got a Leak! Help with Map.

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DemonicToast

Guest
Yes I have this hero wars map and when the units spawn and start making there way through the map to go to the farm. For some unknown reason sometimes a few of the units stop. I do not know why. So I need someone to help me with this. I will host the map and then one of you can join download it then you can figure out whats wrong.

Help would be greatly appreciated.

I am in the East Realm RoC.
 

Renendaru

(Evol)ution is nothing without love.
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309
Umm, what realm are you on?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
What's your username on b.net?
 

Squishy

You can change this now in User CP.
Reaction score
127
If your only making the game in battle.net so that someone will download the map, why not just upload it here?
 

Ub3r_

New Member
Reaction score
4
Try;

Code:
No Collision
    Events
        Unit - A unit enters (Playable map area)
    Conditions
        (Owner of (Entering unit)) Equal to Player 12 (Brown)
    Actions
        Unit - Turn collision for (Entering unit) Off

This should stop the units stopping randomly. Edit what you need.
 
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DemonicToast

Guest
Yea but that still would not work. I mean if a hero enters that region they can stack up on him.
 

cowmenace

New Member
Reaction score
22
you could say every .5 seconds order [unit] to move to [point]
btw a leak = undeleted information that cause lag
eg of a location leak --- Order (Last Created Unit) to "Move To" (Position of (Triggering Unit))
 
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DemonicToast

Guest
I got a whole mess of problems if someone could take a look for me lol its really bad now. And I have no idea why or how.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
First off, you haven't locked the forces, so the computers won't always be there so it may glitch due to this. second there's alot of memeory leaks in it so they need to be cleaned up. Their movement is delayed, the face point works but movement will happen 1 second later, so this maybe be a sign of a memory leak.
 
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DemonicToast

Guest
I don't really know what that means. How can I fix it exactly?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
I'm not really sure on how you delayed their movement. When you tell them to move they face that point then one second later they move, but most of the time they don't walk all the way to that spot and they stop.
 
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DemonicToast

Guest
Does not matter if those units delay they were not supposed to be in your control in the first place. I say create one unit every two seconds in region for player light blue and it does something totally different. As soon as I think I am starting to get this everything fucks up. This is so stupid. That tutorial makes no sense to me at all. The triggers are fine its WE thats messed up. CREATE 1 EVERY 2 SECONDS FOR LIGHT BLUE, WE does create 3 every .50 seconds for blue, pink, etc basically changes each game to any color except light blue. If everything is going to randomly and basically unexplainably wrong then fuck it.
Fuck it

Basically all that time just to have to change everything why? Why I ask. I tried doing this one time before did not really understand it. Now I try again think I understand it then I get bit in the ass.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Dude Toast, calm down. And the delay in their movement could have a fault in some units stopping at points. <--(Just a guess)
 
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DemonicToast

Guest
I just don't get it because then why have Create Unit in Region if it does not work properly. Now anytime I try doing something with the map will it still mess up? Or is it just these certain things?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
All I can say is get TfT. It's much better. Or you can get another RoC Hero Wars map and copy their triggers then optimize it with your features.
 
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