Zanderist
New Member
- Reaction score
- 5
Trigger:
- Camera
- Events
- Time - Every 0.10 seconds of game time
- Conditions
- Actions
- Set Camera_point = (Center of Marker <gen>)
- Camera - Set the camera bounds for Player 1 (Red) to Marker <gen>
- Unit - Move Marker instantly to Camera_point
- Selection - Remove Marker from selection for Player 1 (Red)
- Region - Center Marker <gen> on (Target of current camera view)
- Region - Center Firing for Effect <gen> on (Target of current camera view)
- Custom script: call RemoveLocation(udg_Camera_Point)
- Events
It sez that:
Trigger:
- Custom script: call RemoveLocation(udg_Camera_Point)
Isn't typed in correctly, and I've tried it with the extra spaces.
Okay nevermind....it was the 'p'.
Anyways discuss how this leaks.
I Changed the trigger around, and it was really smooth in game.
Trigger:
- Camera
- Events
- Time - Every 0.10 seconds of game time
- Conditions
- Actions
- Set Camera_point = (Center of Marker <gen>)
- Set Camera_Target = (Target of (Current camera))
- Camera - Set the camera bounds for Player 1 (Red) to Marker <gen>
- Unit - Move Marker instantly to Camera_point
- Selection - Remove Marker from selection for Player 1 (Red)
- Region - Center Marker <gen> on Camera_Target
- Region - Center Firing for Effect <gen> on Camera_Target
- Custom script: call RemoveLocation(udg_Camera_point)
- Custom script: call RemoveLocation(udg_Camera_Target)
- Events