The thing i need, is to unit with 0 base movement (or any other solution to make unit unbelievable slow) to have move action ( where all icons are )
And a little help with a triger
MyPoint is point variable
So the thing about the triger, unit does not instantli travel to issued point he just runs there (thats when i give him 1 base movement , cause i cant give movement order if it's 0) , wats the problem ?
And a little help with a triger
Code:
Miovement test
Events
Unit - A unit Is issued an order targeting a point
Conditions
((Region centered at (Position of (Triggering unit)) with size (500.00, 500.00)) contains (Rally-Point of (Triggering unit) as a point)) Equal to True
Actions
Set MyPoint = (Target point of issued order)
Unit - Move (Triggering unit) instantly to MyPoint
MyPoint is point variable
So the thing about the triger, unit does not instantli travel to issued point he just runs there (thats when i give him 1 base movement , cause i cant give movement order if it's 0) , wats the problem ?