Is There a Less Painfull (GUI) Way of Doing This? (Banking System)

turok255

New Member
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30
Im "trying" to make a banking system for somone whos making an rpg and I can't find a better way of doing this (I know theres probably a way of doing this in 1 trigger.) But this way would require a trigger for each item slot.

Code:
Bank Item
    Events
        Player - Player 1 (Red) types a chat message containing -bank 1 as An exact match
        Player - Player 2 (Blue) types a chat message containing -bank 1 as An exact match
        Player - Player 3 (Teal) types a chat message containing -bank 1 as An exact match
        Player - Player 4 (Purple) types a chat message containing -bank 1 as An exact match
        Player - Player 5 (Yellow) types a chat message containing -bank 1 as An exact match
        Player - Player 6 (Orange) types a chat message containing -bank 1 as An exact match
        Player - Player 7 (Green) types a chat message containing -bank 1 as An exact match
        Player - Player 8 (Pink) types a chat message containing -bank 1 as An exact match
        Player - Player 9 (Gray) types a chat message containing -bank 1 as An exact match
        Player - Player 10 (Light Blue) types a chat message containing -bank 1 as An exact match
        Player - Player 11 (Dark Green) types a chat message containing -bank 1 as An exact match
        Player - Player 12 (Brown) types a chat message containing -bank 1 as An exact match
    Conditions
    Actions
        Unit Group - Pick every unit in (Units owned by (Triggering player)) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Picked unit) is A Hero) Equal to True
                    Then - Actions
                        Set Hero = (Picked unit)
                    Else - Actions
        Hero - Drop the item from slot 1 of Hero
        Set Item_Dropped = (Last dropped item)
        Item - Move Item_Dropped to (Random point in Item Region <gen>)
 

Ghan

Administrator - Servers are fun
Staff member
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890
I think that it can be done easier.
Could you upload your map?
I'll see what I can do....
 

Hero

─║╣ero─
Reaction score
250
Well I don't think that can get any better in GUI

But in jass it can

Also

You have a leak there and that is not MUI because you are using a global var.
 

turok255

New Member
Reaction score
30
wow that was fast :D Alright I know its not mui thats why im asking for a better way. Heres the map.
 

Attachments

  • Item Baking Via Droping [System].w3x
    13.8 KB · Views: 68

Hero

─║╣ero─
Reaction score
250
wow that was fast :D Alright I know its not mui thats why im asking for a better way. Heres the map.

If you would want it in JASS it would be much easier.

_____

I feel like making a banking system in jass.

(Probably will to, keep yourself posted.)
 

turok255

New Member
Reaction score
30
Do we even have a banking system on this site? It would be kinda nice to have one if we don't, And as far as the jass goes, If this way my map i'd do it in a heart beat but its not and he requested I do it in gui for him. Im starting to get over my fear of JASS :D
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
890
I fixed it.
This should be much better for you.
 

Attachments

  • Item Baking Via Droping [System].w3x
    14.1 KB · Views: 81
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