The unit has to attack first. That and the damage varies depending on armor type and weapon types. Before the unit attacks, you make a trigger with this-
Then, in the another trigger, whenever the specific unit attacks Ex.
Events-
A unit is attacked
conditions-
Attacking unit == Hero1 (or w/e)
Actions-
Trigger Add Event (Attacked Unit) takes damage to Trig1
Then Variable whatever is set to the damage given by Hero1.
I used a custom script so that you can reuse Trig1 to set dmgs from a bunch of sources, otherwise, put a condition for a specific unit deals the damage.
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!
Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.