Trigger:
- Each time you cast a spell you restore 5% life of your total life
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- ((Casting unit) has an item of type "your item") Equal to True
- Actions
- Unit - Set life of (Casting unit) to ((Life of (Casting unit)) + ((Max life of (Casting unit)) / 20.00))
you can add some special effects....