Axe.killer
New Member
- Reaction score
- 24
Ok, so im making an archery tactic and i want it so that a unit dosent cast the "fire arrow" spell unless he has arrows in his inventory. The arrows are in stacks of 8.
Fire Arrow
Events
Unit - Generic unit begins casting an ability
Conditions
((Triggering unit) has Fire Arrows (Stack 8)) Equal to False //Under Boolean Comparaison, Unit has Item
Actions
Unit - Order (Triggering unit) to Stop