FireBladesX
Eating my wings!
- Reaction score
- 123
Morpheus' Emerald:
When activated, boosts armor by 85 and health regeneration rate by 50 for five seconds.
Also passively grants 15% evasion and 300 maximum hit points.
The shield activation is based off of the roar ability.
The Necronomicon:
Each kill has a 30% chance to raise a ghost from the corpse, adding the classification of Undead to the unit. The ghost retains all of the original abilites of the killed unit, but only deals 70% normal damage. The ghost lasts for 80 seconds, and has its vertex coloring modified to 100% red, 40% yellow, 40% blue, and 70% transparency. Heroes cannot be raised.
It also has the active ability of Death Pact, which eats an allied unit for 10% of its maximum hit points. .7 second casting time, 3 second cooldown.
The raise dead is triggered, by the way.
Abbreviated trigger:
E: Unit dies
C: Killing unit has item of type Necronomicon
A:
Unit - create 1 (Unit type of (Dying Unit) at (Position of (Dying Unit)) facing Default Building Facing Degrees
Animation - set Last Created Unit's Vertex Coloring to 100%, 40%, 40% with 70% transparency
Unit - add classification of Undead to Last Created Unit
Unit - add a 80 second Raise Dead timer to Last Created Unit
Unit - add Command Aura to Last Created Unit (-30% attack)
I mighta forgotten something...
Leak, by the way.
When activated, boosts armor by 85 and health regeneration rate by 50 for five seconds.
Also passively grants 15% evasion and 300 maximum hit points.
The shield activation is based off of the roar ability.
The Necronomicon:
Each kill has a 30% chance to raise a ghost from the corpse, adding the classification of Undead to the unit. The ghost retains all of the original abilites of the killed unit, but only deals 70% normal damage. The ghost lasts for 80 seconds, and has its vertex coloring modified to 100% red, 40% yellow, 40% blue, and 70% transparency. Heroes cannot be raised.
It also has the active ability of Death Pact, which eats an allied unit for 10% of its maximum hit points. .7 second casting time, 3 second cooldown.
The raise dead is triggered, by the way.
Abbreviated trigger:
E: Unit dies
C: Killing unit has item of type Necronomicon
A:
Unit - create 1 (Unit type of (Dying Unit) at (Position of (Dying Unit)) facing Default Building Facing Degrees
Animation - set Last Created Unit's Vertex Coloring to 100%, 40%, 40% with 70% transparency
Unit - add classification of Undead to Last Created Unit
Unit - add a 80 second Raise Dead timer to Last Created Unit
Unit - add Command Aura to Last Created Unit (-30% attack)
I mighta forgotten something...
Leak, by the way.