Hi,
I am trying to figure out how to make items respawnable, like after a set time.
What I think is the way:
The trouble is obivously that under conditions the trigger should read Number of Items in (Items in shore shallows <gen>) but is that possible?
Thanks,
Morbid.
I am trying to figure out how to make items respawnable, like after a set time.
What I think is the way:
Trigger:
- EVENTS:
- Time - Every 5.00 seconds of game time
- CONDITIONS:
- (Number of Units in (Units in Shore Shallows <gen>)) Less than or equal to 3
- (item-type of (Matching item)) Equal Cattial
- ACTIONS:
- Item - Create Cattail at (Random point in Shore Shallows <gen>)
The trouble is obivously that under conditions the trigger should read Number of Items in (Items in shore shallows <gen>) but is that possible?
Thanks,
Morbid.