Item Respawning? Help

Morbid

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Hi,

I am trying to figure out how to make items respawnable, like after a set time.

What I think is the way:

Trigger:
  • EVENTS:
    • Time - Every 5.00 seconds of game time
    • CONDITIONS:
    • (Number of Units in (Units in Shore Shallows <gen>)) Less than or equal to 3
    • (item-type of (Matching item)) Equal Cattial
    • ACTIONS:
    • Item - Create Cattail at (Random point in Shore Shallows <gen>)


The trouble is obivously that under conditions the trigger should read Number of Items in (Items in shore shallows <gen>) but is that possible?

Thanks,
Morbid.
 
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