So, I am planning to make single players RPG, with a itemsystem that is not that complicated. I got 2 possible ways, you can tell me which you would prefer, too:
Style 1: Limiting certain type of items (such as Weapons or Armor) to maximum of, lets say 2. If I wanted to make it so that you can only have maximum of 2 weapon-type items in your inventory, and maximum of 2 armor-type items in your inventory. How could I trigger such?
Style 2: Using dummy items that you can equip, and then they would show up in multiboard. Should be same way as other one, maximum of 2 weapon-type items and 2 armor-type items, and inventory would be reserved for quest items, consumables and junk.
Style 1: Limiting certain type of items (such as Weapons or Armor) to maximum of, lets say 2. If I wanted to make it so that you can only have maximum of 2 weapon-type items in your inventory, and maximum of 2 armor-type items in your inventory. How could I trigger such?
Style 2: Using dummy items that you can equip, and then they would show up in multiboard. Should be same way as other one, maximum of 2 weapon-type items and 2 armor-type items, and inventory would be reserved for quest items, consumables and junk.