A
Aasimir
Guest
Okay, I'm creating a spell that requires you to cast it upon an enemy unit. Once you have done this, the movement speed of your character quadruples, almost like "Furious Charge" or whatever that's called in WoW. However, when your here-character comes into contact with your opponent, I need some JASS code to simulate a knockback on the enemy unit.
I've tried brainstorming on this, but with my exceptionally limited JASS knowledge, I'm not sure what I'm going to need to do! Anyone have any ideas?
I've tried brainstorming on this, but with my exceptionally limited JASS knowledge, I'm not sure what I'm going to need to do! Anyone have any ideas?