Killing at random

ShadowSnipe4

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Is there a way to make it so that a unit gets killed every X seconds withought making that unit part of a variable? Like a kill a random unit in X region every 2 seconds? I want to add this to a castle moat where theres creatures in the water that kill the enemies crossing it.
 

Rad

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Event: Time - Every X seconds of the game
Action: Unit Group - Pick <Random X units from <Unit in <Region>>> and do - Unit - Kill <Picked Unit>
 
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