How did ppl make those Kodobeasts use the animation that they look like runing when moving.?
call AddUnitAnimationProperties(unit,"Fast",true)
i seems easy, but how can i make that my kodo beast will use animation "walk Fast" only when he uses Charge ability and when he will be moving?
Thx In advance
EDIT1: ok i made it! somehow... dunno why it works now, couse i changed nothing...