Atticus
New Member
- Reaction score
- 2
I was wondering how I might make it so when a unit comes into an area he slowly gets control of that area, if him and a teammate are there it increases a little bit faster, and so on. And then if an enemy player comes into that area it stops you from gaining control of that area. I probably described this very poorly. This is very similar to War from Call of Duty, or Territories from Halo. If anyone here as played those. I'm not looking for the triggers just a little direction. Thanks in advance.