1. I want to create a radial impale. I know it uses Point with Polar Offset. But, I don't know the the last option. first option to determine the center of the circle, the second is the radius. But how about the third? What its function?
2. What is channel and its function. and how to implement it in spell making?
3. If I used a global variable in a trigger, will it break my MUI?
4. How to make a shield that absorb taken damage like aphotic shield in dota?
5. can I change a unit armor type? example: (melee game) I want to change armor type of archer to heavy after I researched Moon Armor lv3. Is it possible?
6. Why I can't used War3model editor.zip? I have unzip it but, I can't used it.
7. Ex: demon hunter. How to change manaburn with feedback when I transform into Ranged and changed it back to manaburn when I become Melee?
2. What is channel and its function. and how to implement it in spell making?
3. If I used a global variable in a trigger, will it break my MUI?
4. How to make a shield that absorb taken damage like aphotic shield in dota?
5. can I change a unit armor type? example: (melee game) I want to change armor type of archer to heavy after I researched Moon Armor lv3. Is it possible?
6. Why I can't used War3model editor.zip? I have unzip it but, I can't used it.
7. Ex: demon hunter. How to change manaburn with feedback when I transform into Ranged and changed it back to manaburn when I become Melee?