unknown666
New Member
- Reaction score
- 5
Good day,
Recently I started making maps again and now I'm stuck at how to do this :banghead:.
I have made a trigger where you can set your camera height
And now I can't figure out how to lock the cam so it doesn't change back to default view when scrolling, etc.
Anyone know how to do this?
Thanks in advance,
unknown666
Recently I started making maps again and now I'm stuck at how to do this :banghead:.
I have made a trigger where you can set your camera height
Trigger:
- Adjust Camera
- Events
- Player - Player 1 (Red) types a chat message containing -cam as A substring
- Conditions
- Actions
- Set heightstring = (Substring((Entered chat string), 6, 8))
- Set CurrentViewRegion = (Target of current camera view)
- Camera - Set Player 1 (Red)'s camera Field of view to (Real(heightstring)) over 1.00 seconds
- Game - Display to (Player group((Triggering player))) the text: (Your camera height is: + (|c0000ff00 + (heightstring + cc_end)))
- Custom script: call RemoveLocation(udg_CurrentViewRegion)
- Events
And now I can't figure out how to lock the cam so it doesn't change back to default view when scrolling, etc.
Anyone know how to do this?
Thanks in advance,
unknown666