Looking for Boss templates/triggers/maps

PoZoR

New Member
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5
if you know how to crack maps, then you can try impossible bosses.

either way, if you don't know how to trigger, you will not be able to do anything besides copy.
 

Stryke

New Member
Reaction score
6
Here's mine from a boss from a map I made.
Not all of the code though, of course. It wouldn't be worth fitting one post.

Trigger:
  • kotgSpecial
    • Events
      • Time - Every 5.00 seconds of game time
    • Conditions
      • GameON Equal to True
      • (Keeper of the Grove 0024 <gen> has buff Stunned (Pause)) Equal to False
    • Actions
      • Set randomInteger = (Random integer number between 1 and 100)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • randomInteger Less than or equal to 20
        • Then - Actions
          • Floating Text - Create floating text that reads Entangling Roots above Keeper of the Grove 0024 <gen> with Z offset 0.00, using font size 10.00, color (5.00%, 100.00%, 5.00%), and 0.00% transparency
          • Floating Text - Change (Last created floating text): Disable permanence
          • Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
          • Unit - Make Keeper of the Grove 0024 <gen> face (Position of UnitTarget) over 0.00 seconds
          • Unit - Create 1 Dummy Unit (Nature) for Player 12 (Brown) at (Position of Keeper of the Grove 0024 <gen>) facing Default building facing degrees
          • Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
          • Unit - Turn collision for (Last created unit) Off
          • Unit - Move (Last created unit) instantly to (Position of Keeper of the Grove 0024 <gen>)
          • Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots UnitTarget
          • Animation - Play Keeper of the Grove 0024 <gen>'s attack animation
        • Else - Actions
          • Do nothing
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • randomInteger Greater than or equal to 21
          • randomInteger Less than or equal to 46
        • Then - Actions
          • Set randomReal = (Random real number between 0.00 and 360.00)
          • Special Effect - Create a special effect at ((Position of Keeper of the Grove 0024 <gen>) offset by 200.00 towards randomReal degrees) using Abilities\Spells\Orc\FeralSpirit\feralspirittarget.mdl
          • Special Effect - Destroy (Last created special effect)
          • Set TempPoint = (Position of Keeper of the Grove 0024 <gen>)
          • For each (Integer A) from 1 to 3, do (Actions)
            • Loop - Actions
              • Unit - Create 1 Treant for Player 12 (Brown) at (TempPoint offset by 200.00 towards randomReal degrees) facing Default building facing degrees
              • Unit - Order (Last created unit) to Attack UnitTarget
          • Custom script: call RemoveLocation(udg_TempPoint)
          • Floating Text - Create floating text that reads Force of Nature above Keeper of the Grove 0024 <gen> with Z offset 0.00, using font size 10.00, color (5.00%, 100.00%, 5.00%), and 0.00% transparency
          • Floating Text - Change (Last created floating text): Disable permanence
          • Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
        • Else - Actions
          • Do nothing
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • randomInteger Greater than or equal to 47
          • randomInteger Less than or equal to 50
        • Then - Actions
          • Set randomReal = (Random real number between 0.00 and 360.00)
          • Set TempPoint = (Position of Keeper of the Grove 0024 <gen>)
          • Unit - Create 1 Ancient Protector for Player 12 (Brown) at (TempPoint offset by 200.00 towards randomReal degrees) facing Default building facing degrees
          • Unit - Order (Last created unit) to Attack UnitTarget
          • Special Effect - Create a special effect at TempPoint using Abilities\Spells\Orc\FeralSpirit\feralspirittarget.mdl
          • Special Effect - Destroy (Last created special effect)
          • Custom script: call RemoveLocation(udg_TempPoint)
          • Floating Text - Create floating text that reads Summon Ancient Prot... above Keeper of the Grove 0024 <gen> with Z offset 0.00, using font size 10.00, color (5.00%, 100.00%, 5.00%), and 0.00% transparency
          • Floating Text - Change (Last created floating text): Disable permanence
          • Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
        • Else - Actions
          • Do nothing
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • randomInteger Greater than or equal to 51
          • randomInteger Less than or equal to 87
        • Then - Actions
          • Unit - Order Keeper of the Grove 0024 <gen> to Move To (Random point in Level 01 Boundary AI <gen>)
        • Else - Actions
          • Do nothing
 
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