aussj4link
New Member
- Reaction score
- 3
Ok, heres the problem, i want to make it so that certain units will drop an item, theres alot of smaller easier to kill monsters that come at you in this and one boss type of monster, in the map there isn;t really much of a way to get your hero back if he dies, so i wanted to make it so that say when a boss dies he will have a 100% chance to drop a reviving scroll (i hav made all the heros death type: "can raise, does not decay").
In this map its basically a survival, you have one hero and you run around looking for items to help you suvives massive waves of enemies, but when some one does its basically game over cuz theres really not much way for them to come back, so, i wanted like say the smaller creatures to have a maybe 2%-5% chance to drop the scroll and the boss has a 100% chance.
I have seen in melees the creeps will have a certain chance to drop things, where the hell is this option! i have looked through the editor everywhere i cud possible think of that it might be, but i cannot find it anywhere! If some one could just point out where it is or maybe offer a sollution of some kind i would be very greatful. Thx
In this map its basically a survival, you have one hero and you run around looking for items to help you suvives massive waves of enemies, but when some one does its basically game over cuz theres really not much way for them to come back, so, i wanted like say the smaller creatures to have a maybe 2%-5% chance to drop the scroll and the boss has a 100% chance.
I have seen in melees the creeps will have a certain chance to drop things, where the hell is this option! i have looked through the editor everywhere i cud possible think of that it might be, but i cannot find it anywhere! If some one could just point out where it is or maybe offer a sollution of some kind i would be very greatful. Thx