Making a fire trap that uses attack-ground

dashival

New Member
Reaction score
11
See, I want to have a fire trap that, when you order it to attack-ground on itself (range is 5), with a cooldown of 2 seconds or so it will kill units in the AoE. This works, but I want the Trap Fire effect to appear every time it launches its attack. I tried setting the missle art to Trap Fire, but it doesn't show up.
 

AgentPaper

From the depths, I come.
Reaction score
107
That's probably because the projectile doesn't travel. Try setting it so that the fire trap will show on the target, instead of the projectile. Or you could just run it off triggers.
 

dashival

New Member
Reaction score
11
Edit: Actually, triggers would work, if only there were an event that detected when a unit launched an attack-ground attack. Is there some way to detect that?
 

PrisonLove

Hard Realist
Reaction score
78
isnt there soemthing like

event:
unit - a unit is attacked

condition:
attacking unit equal to (Fire Trap)

action:
special effect - create 1 (Fire Trap) at (point of attacked unit)



not exact words but i think theres something like that
 

dashival

New Member
Reaction score
11
I want the Trap Fire effect to appear every time the unit attacks-ground, so people will see that there is a trap there.
 
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