Making The Ability Omnislash

K

K3NNY

Guest
Does anyone know how to make the ability ominislash similar to the one in Dota? i am trying a new map with everyone using omnislash
 

NiKaNoRoU_GR

New Member
Reaction score
115
lh2705 said:
Code:
// Map deprotected by DimonT, NETRAT and TheBloodiest
// [url]http://dimon.xgm.ru/opendota/[/url]
// Visit our modmaking community at [url]http://xgm.ru/[/url]

// A0M1 = Omnislash
function Trig_Juggernaut_Spell_Omnislash_Conditions takes nothing returns boolean
	if(GetSpellAbilityId()=='A0M1')then
		return true
	endif
	return false
endfunction

// Nbbc = Blademaster
function LELE takes nothing returns boolean
	if(GetUnitTypeId(GetTriggerUnit())=='Nbbc')then
		return true
	endif
	return false
endfunction

function LfLf takes nothing returns nothing
	call SelectUnitRemoveForPlayer(GetTriggerUnit(),GetOwningPlayer(GetTriggerUnit()))
endfunction

function LFLF takes unit Lgg,unit Haa returns nothing
	local location KCC=GetUnitLoc(Haa)
	local location LGG=GetUnitLoc(Lgg)
	local location fww=PolarProjectionBJ(KCC,50,GetRandomReal(0,360))
	local effect fxx
	call SetUnitPositionLocFacingBJ(Lgg,fww,AngleBetweenPoints(LGG,KCC))
	call SetUnitAnimation(Lgg,"Attack")
	call UnitDamageTargetBJ(Lgg,Haa,GetRandomReal(150,250),ATTACK_TYPE_HERO,DAMAGE_TYPE_NORMAL)
	set fxx=AddSpecialEffectTargetUnitBJ("chest",Lgg,"Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl")
	call RemoveLocation(KCC)
	call RemoveLocation(LGG)
	call RemoveLocation(fww)
	call DestroyEffect(fxx)
endfunction

// o003 = Spin Web
// e00C = Stop looking at me swan!!
// A04R = Marker
function LhLh takes nothing returns boolean
	if(GetUnitTypeId(GetFilterUnit())!='o003')then
		if(GetUnitTypeId(GetFilterUnit())!='e00C')then
			if(IsUnitAliveBJ(GetFilterUnit()))then
				if(IsUnitType(GetFilterUnit(),UNIT_TYPE_STRUCTURE)==false)then
					if(GetUnitAbilityLevelSwapped('A04R',GetFilterUnit())!=1)then
						return true
					endif
				endif
			endif
		endif
	endif
	return false
endfunction

function LHLH takes unit Lgg returns unit
	local player Lii=GetOwningPlayer(Lgg)
	local unit Haa
	local group fAA
	local location LGG=GetUnitLoc(Lgg)
	local boolean LII=false
	set fAA=GetUnitsInRangeOfLocMatching(575,LGG,Condition(function LhLh))
	loop
		exitwhen LII
		set Haa=GroupPickRandomUnit(fAA)
		if(IsUnitVisible(Haa,Lii))then
			if(IsUnitEnemy(Haa,Lii))then
				set LII=true
			endif
		endif
		call GroupRemoveUnit(fAA,Haa)
		if(IsUnitGroupEmptyBJ(fAA))then
			if(LII==false)then
				set Haa=null
			endif
			set LII=true
		endif
	endloop
	call RemoveLocation(LGG)
	call DestroyGroup(fAA)
	return Haa
endfunction

// A0M1 = Omnislash
// A05G = Blade Fury
function Trig_Juggernaut_Spell_Omnislash_Actions takes nothing returns nothing
	local trigger LJJ=CreateTrigger()
	local unit Lgg=GetTriggerUnit()
	local player Lii=GetOwningPlayer(Lgg)
	local unit Haa=GetSpellTargetUnit()
	local integer JJJ=GetUnitAbilityLevel(Lgg,'A0M1')
	local integer e88=2
	local integer e99=3
	local integer Lkk=GetUnitAbilityLevel(Lgg,'A05G')
	if(JJJ==2)then
		set e99=5
	endif
	if(JJJ==3)then
		set e99=8
	endif
	if(Lkk>0)then
		call SetPlayerAbilityAvailable(Lii,'A05G',false)
	endif
	call SelectUnitRemoveForPlayer(Lgg,Lii)
	call SetUnitVertexColorBJ(Lgg,100,100,100,50)
	call SetUnitPathing(Lgg,false)
	call SetUnitInvulnerable(Lgg,true)
	call PolledWait(.01)
	call TriggerRegisterPlayerSelectionEventBJ(LJJ,Lii,true)
	call TriggerAddCondition(LJJ,Condition(function LELE))
	call TriggerAddAction(LJJ,function LfLf)
	if(IsUnitAliveBJ(Lgg))then
		call LFLF(Lgg,Haa)
		call PolledWait(.25)
		loop
			exitwhen e88>e99
			set Haa=LHLH(Lgg)
			if(Haa!=null)then
				if(IsUnitAliveBJ(Lgg))then
					call LFLF(Lgg,Haa)
					call PolledWait(.25)
				endif
			else
				set e88=e99+1
			endif
			set e88=e88+1
		endloop
	endif
	call DisableTrigger(LJJ)
	call SetUnitPathing(Lgg,true)
	call SetUnitInvulnerable(Lgg,false)
	call SetUnitScalePercent(Lgg,100.,100.,100.)
	call SetUnitVertexColorBJ(Lgg,100,100,100,.0)
	call SelectUnitAddForPlayer(Lgg,Lii)
	if(Lkk>0)then
		call UnitAddAbility(Lgg,'A05G')
		call SetUnitAbilityLevel(Lgg,'A05G',Lkk)
	endif
	call PolledWait(.01)
	if(Lkk>0)then
		call SetPlayerAbilityAvailable(Lii,'A05G',true)
	endif
endfunction

function StartTrigger_Juggernaut_Spell_Omnislash takes nothing returns nothing
	set gg_trg_Juggernaut_Spell_Omnislash=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(gg_trg_Juggernaut_Spell_Omnislash,EVENT_PLAYER_UNIT_SPELL_EFFECT)
	call TriggerAddCondition(gg_trg_Juggernaut_Spell_Omnislash,Condition(function Trig_Juggernaut_Spell_Omnislash_Conditions))
	call TriggerAddAction(gg_trg_Juggernaut_Spell_Omnislash,function Trig_Juggernaut_Spell_Omnislash_Actions)
endfunction

function InitTrig_Juggernaut_Spell_Omnislash takes nothing returns nothing
endfunction

there direct from the open dota :D
Credits to him aswell ;)
 

rayquaza218

New Member
Reaction score
51
no i i mean copy pasting something to him doesn't help him, obviously by saying "is this possible without triggers" his new to triggering, let alone JASS, so really, this doesn't help him.
 

NiKaNoRoU_GR

New Member
Reaction score
115
rayquaza218 said:
no i i mean copy pasting something to him doesn't help him, obviously by saying "is this possible without triggers" his new to triggering, let alone JASS, so really, this doesn't help him.
Um, then just K3NNY copy-paste the code to your editor and change the unit issues.
Isn't that hard :)
and in your tutorials there are some about being friendly with JASS and triggers ;)
 

lh2705

Just another Helper
Reaction score
111
I'll give you my gui code if you want..
I have 2 types of them in GUI
one is a Freestyle one, which allows the caster to move/attack while omnislashing while the other is one that does fixed damage everytime it slashes.
so..which would you like? :D
 
M

Malygos

Guest
I'm a little late but I think this GUI will work too
Events
Melee Initialization
Actions
Set target_number = 0
Set ability_mana = *mana of Omnislash*

Events
Unit - A unit Starts the effect of an ability
Conditions
Set target_number = target_number + 1
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
target_number Equal to *maximum target*
Then - Actions
Set target_number = 0
Do nothing
Else - Actions
Unit Group - Pick every unit in (Units within *ability AoE* of (Position of (Casting unit))) and do (Actions)
Loop - Actions
Unit - Reset ability cooldowns for (Casting unit)
Unit - Order (Casting unit) to Omnislash (Picked Unit)
Unit - Set mana of (Triggering unit) to ((Mana of (Casting unit))+ ability_mana)

Just remove the variable if u want to make it infinite
Base Omnislash on Blink
The last action is used to make your hero can use Omnislash multiple times without reducing its mana to 0
I think it will work :D :D :D
If u try it, please tell me if it work (haven't try, too busy) :D
 

The Helper

Necromancy Power over 9000
Staff member
Reaction score
1,701
Need more help with this? Check out The Hive Workshop!


That is the absolute BEST resource for Warcraft 3 World Editor Help in 2023 and beyond. Everyone that was here is there.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top