Dakho
()[o__o]()
- Reaction score
- 75
Well I had this idea bouncing around, wondering what you all think about it.
There are 6 players, they're all allies. Each player controls a necromancer. The 6 necromancers are placed in different points throughout the human countryside, with towns, farms, and even a small city. Your goal is to convert the region into the undead.
While you are all technically 'allies' the game is a competition to see who can raise the most dead within a 15/30/45 minute timer (voted on).
The necromancer starts with just a raise dead ability. As it levels their raise dead ability will become stronger and more mana efficient. In addition to that, killing certain bosses (town lords, guard captains, stewards, etc.). These abilities will enhance the necromancer's killing effectiveness.
More depth would be added if the game were to be created.
So... does that sound like something you'd play?
There are 6 players, they're all allies. Each player controls a necromancer. The 6 necromancers are placed in different points throughout the human countryside, with towns, farms, and even a small city. Your goal is to convert the region into the undead.
While you are all technically 'allies' the game is a competition to see who can raise the most dead within a 15/30/45 minute timer (voted on).
The necromancer starts with just a raise dead ability. As it levels their raise dead ability will become stronger and more mana efficient. In addition to that, killing certain bosses (town lords, guard captains, stewards, etc.). These abilities will enhance the necromancer's killing effectiveness.
More depth would be added if the game were to be created.
So... does that sound like something you'd play?