missile turret is NOT building

MissKerrigan

Active Member
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23
Hi all,

I got a simple problem I guess:

I duplicated the missile turret but now when I order an scv to build it, there is nothing building till the missile turret is finished

help?

MissKerrigan
 

X-maul

AKA: Demtrod
Reaction score
201
Hmm, you are most likely missing some actor events. Try to check out the difference between the normal Missile Turret, and the new one you created.
 

Dave312

Censored for your safe viewing
Reaction score
269
X-maul is correct in that it is due to an actor event, but the issue is that the reference to the building actor gets screwed up when you duplicate a building. To fix it, you need to find the following actor event:
Code:
UnitConstruction.<Your_Missile_Turret>.Start
   Create <Your_Missile_Turret_Build>
<Your_Missile_Turret_Build> references an object that doesn't exist which is why your build actor is not being created. Change this and set it to MissileTurretBuild. Your event should now look like this:
Code:
UnitConstruction.<Your_Missile_Turret>.Start
   Create MissileTurretBuild
 

MissKerrigan

Active Member
Reaction score
23
thx Dave, it worked!!

Why is my new missile turret NOT fireing any missiles now??
I'm I duplicated the weapon + effects

There are no missiles moving to the enemies but they are getting damage by itself
 

X-maul

AKA: Demtrod
Reaction score
201
hmm - I can see two reasons why this could be happening;
1: Your weapon does not use a missile fire effect, but instead it's only using a damage effect.
2: Your missile unit does not have a connected actor.

Check out these two options.
 

MissKerrigan

Active Member
Reaction score
23
How can the missile turret doing damage if there are NO rockets??

The enemies are just dying when pass my missile turret, it's just odd
 

X-maul

AKA: Demtrod
Reaction score
201
I need to know if it fires an invivsible missile, or it just instantly deals damage without a missile flying towards them? (The missile is a unit like any other, and if it does not have an actor it will not be shown)
 

MissKerrigan

Active Member
Reaction score
23
sorry I'm not understanding that, I solved the problem already by deleting the second missile turret
 
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