Mission Impossible: Flight of the Bumblebees (Pun Intended)

tom_mai78101

The Helper Connoisseur / Ex-MineCraft Host
Staff member
Reaction score
1,733
Bumblebees: Mostly consisting of worker bees. In this case, we are talking about the worker units.

Mission S Rank:

Difficulty: Level 18 in Hell.
Requirements: High reflexes, good to great macro.
Suitable Audience: Anyone who dares to break the barrier.
Race: Zergs, Protoss

======================================================================

Mission Briefing:

Your task is to train as many workers as you can. Whether it be probes or drones, you need as many as you can afford.

You can only build buildings that can attack ground and air.

Zerg: Spine Crawler, Spore Crawler
Protoss: Photon Cannon

Your mission is to use your wave of workers, and defeat your opponent.

If your opponent is not AI, he/she must also play with only probes or drones.

Good luck, general.

======================================================================

Benefits: (Highly Effective at...)

Used as a training program, to train player's mouse control, and to train player's skill. Learning curve is flat and not very steep. Also used to practice on scouting and worker unit maneuverability.

======================================================================

Detriment: (Highly Not Recommended at...)

Can never be used to train your micro/macro skills. Can never provide sufficient and effective build orders.

======================================================================

Side effects: (Depending on players...)

Low to Mid possibility of getting the feeling that players will lose to highly competitive players.

Low to Mid possibility that new players of StarCraft 2 can gain confidence in the game before tackling the Single Player Campaign.

-------------------------------

Would you like to play this game?
 

Seprest

New Member
Reaction score
15
A custom map or just a custom game where you agree to adhere to the above rules?
 

Monsterous

In the Shadows, Lurking.
Reaction score
99
If thats the case for protoss buildings - to construct that they'd require pylons.
And even then, they could do a cannon rush :p
 

Slapshot136

Divide et impera
Reaction score
471
I think the zerg would have the advantage here - their overlords can transport/make creep, while the toss need to build pylons - also the zerg spine crawlers can "crawl" which would mean they don't get wasted once they take control of an area
 

tom_mai78101

The Helper Connoisseur / Ex-MineCraft Host
Staff member
Reaction score
1,733
A custom map or just a custom game where you agree to adhere to the above rules?

Could be both.

If thats the case for protoss buildings - to construct that they'd require pylons.
And even then, they could do a cannon rush :p

I only specify what buildings are allowed, but I didn't specify what not to be built.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top