Most Efficient Custom Hero System?

thevoden

New Member
Reaction score
5
I'm in the dilemma of either having 7 "buyable" hero abilities OR having the standard 5 custom hero ability (like custom hero arena).

I wonder, which is the most efficient system to use overall? Are there other custom hero ability?

Basically I have 7 custom hero types each with 30 spells for a total of 210 total spells.

p.s. and damn i've been working on my map for like months now. I'm a little frustrated that I can't finish it. This will be the first RPG map I will be making. I'm put alot of heart and effort to it. Any tips on how to pull through this stress and get motivated to finish it?
 

Samael88

Evil always finds a way
Reaction score
181
You could make a list of what should be done like this:

Resource trigger
Paladin hero with spells.
The upper right forest terrain.

And then do them as you fell like, and draw a line over them as you go, that helps me a lot:thup:

That is a lot of spells. If you pull this of, I will play it:thup: And I am pretty sure that it will be a good map to, I have seen your posts around, I guess they are for this map. From what I have read that you wrote in your other threads, it will be a good map:thup:

Oh, I would go with the buyable spells;) I think you can do them good:thup:
 

Dregonx

TH.net Regular
Reaction score
21
Yeah, spells that you can purchase are alot different from the normal hero ability system. I'd go with it, just because it's different, and it'll give your map a Uniqueness to it, I myself am working on an RPG that I've been working on for about 5 years now(Mainly alot of procrastination) but in the past 2 weeks I've gotten around 30% more of the map completed, I just worked on one area of the map non stop till it was completely finished and debugged, then moved on to the next.
 

minikrampan

Ultra Cool Member
Reaction score
28
You could make a list of what should be done like this:

Resource trigger
Paladin hero with spells.
The upper right forest terrain.

And then do them as you fell like, and draw a line over them as you go, that helps me a lot:thup:

Hehe thats exacly what i do. Can't say im any good at making maps but im trying and im pretty stuck in my map to. Need to balance units which sucks imo. Anyone got a decent way of doing it? Anyway keep doing the map i would like to try it. I love rpgs :thup:
 

Prometheus

Everything is mutable; nothing is sacred
Reaction score
590
And I just happen to have created an easy system for doing buy-item-get-ability.
Just trying to optimize the code a tad more.
 

Curo

Why am I still playing this game...?
Reaction score
109
I could never make an RPG, lol. I'd overwhelm myself. I'm working on an arena, and I just work on whatever I'm in the mood for at the time. Not very linear progress, but I have fun doing it :)
 
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